I really with to know when the 4th stat of this rune set will be fixed, the bugs has been reported since week 1 and nothing yet, the 4th that should have a chance to gain Fury, Might and Swiftness it DOSENT WORK AT ALL and i see that anet still fixing another runes but anothing about this.
From the path notes of 10/7
Fixed a bug with Rune of Divinity that was causing it to do 50% more critical damage than listed.
Superior Rune of the Adventurer is now set to give 50% of endurance on heal.
The character select screen now reflects hidden armor choices.
Updated Rune of Earth and Rune of the Grove to have a 25% chance to grant 4 seconds of protection and 30-second recharge for superior runes, with 45-second recharge for major runes.
