Superior Rune of the Centaur

#1 - Dec. 17, 2012, 6:36 a.m.
Blizzard Post

Superior Rune of the Centaur

(6): When you use a heal skill you and all nearby allies gain swiftness for 10 seconds. (cooldown: 10s)

The cooldown is 15seconds, I hope for a fix.

#11 - May 9, 2013, 12:48 p.m.
Blizzard Post

I’ve passed this on to our localization team for a future update. (Sorry, I don’t have an ETA on when this will get fixed.) It might seem like a 5s fix, but it’s really not, since the fix has to be made in all language files. Fortunately it’s a number change, so no additional translations are needed.

Thanks for the info, and yes we are listening.

#21 - May 10, 2013, 10:05 a.m.
Blizzard Post

Update: the skills and balance team are going to take a crack at this and other sigil/rune bugs, so they can decide on a case by case basis whether the tooltip or the effect needs to be updated. (And we’re working on a system that will base the tooltip on the mechanical effects, so we don’t have to make sure they match up by hand.) Thanks all!