Superior Rune of the Centaur
(6): When you use a heal skill you and all nearby allies gain swiftness for 10 seconds. (cooldown: 10s)
The cooldown is 15seconds, I hope for a fix.
Superior Rune of the Centaur
(6): When you use a heal skill you and all nearby allies gain swiftness for 10 seconds. (cooldown: 10s)
The cooldown is 15seconds, I hope for a fix.
I’ve passed this on to our localization team for a future update. (Sorry, I don’t have an ETA on when this will get fixed.) It might seem like a 5s fix, but it’s really not, since the fix has to be made in all language files. Fortunately it’s a number change, so no additional translations are needed.
Thanks for the info, and yes we are listening.
Update: the skills and balance team are going to take a crack at this and other sigil/rune bugs, so they can decide on a case by case basis whether the tooltip or the effect needs to be updated. (And we’re working on a system that will base the tooltip on the mechanical effects, so we don’t have to make sure they match up by hand.) Thanks all!