Hi,
I am here to explain you an idea I had, since people like 2v2, 3v3 or even 4v4 but wihtout capping point, that could be a mix between RA,TA and Codex (from GW1)
Some explaination for peoples who didn’t play gw1:
- Random Arena : Pretty much like soloQ but instead of leaving after the map you won you stay with the people you had and continue to win, the more you win the more you have points (for RA title) and loot with a max of 25 consecutives wins, you can also leave after one game if you don’t like the party and you’ll find a last while it’s looking for your next opponent.
RA Wiki
- Team Arena : You create a party with 4 peoples and fight against another team, first with all dead lose, or after 3min of a killcount.
TA Wiki
- Codex : There is a restriction of skill that change every day and you can’t bring 2 characters with the same profession, it’s also a 4vs4 arena with the same rules to win than RA or TA.
Codex Wiki
You create a team with two, three or four players then face a team with the same amount of players. First team with all players dead lose, pretty simple but still effective. Some rules could be added as such as no double classes or even a restriction about the trait used which could change daily/weekly. There could be the same system as consecutive victory, and perhaps a new rank with points earn by victory.
Thank you for reading

