This thread is for suggestions for Ascalonian Catacombs. Remember we were asked for a bullet point form for ease of reading. Lilith, Kane, and myself will try and keep this organized.
-Ghosteater mechanics should be changed so that his shield comes back up at percentages of health, not time.
(Before my head gets chewed off, this is supposed to be the easiest dungeon, there should be no paths in it PUGs can’t do. Right now this boss is a DPS race, and the only other boss in the game like this is Simin. I’m willing to take an extra minute to load more traps than I normally would do so that this becomes more friendly to the general public)
