[Suggestion] Ascalonian Catacombs

#1 - Aug. 24, 2014, 1:14 p.m.
Blizzard Post

This thread is for suggestions for Ascalonian Catacombs. Remember we were asked for a bullet point form for ease of reading. Lilith, Kane, and myself will try and keep this organized.

-Ghosteater mechanics should be changed so that his shield comes back up at percentages of health, not time.

(Before my head gets chewed off, this is supposed to be the easiest dungeon, there should be no paths in it PUGs can’t do. Right now this boss is a DPS race, and the only other boss in the game like this is Simin. I’m willing to take an extra minute to load more traps than I normally would do so that this becomes more friendly to the general public)

#24 - Sept. 18, 2014, 5:24 p.m.
Blizzard Post

To those who have participated: thanks with sticking with this process so far. I know that we lost a few folks along the way, but I understand why.

As I mentioned here, I will be locking these threads and will be putting them together to send over to the devleopers for feedback.

Ideally, I will be highlighting one post per thread—one which succinctly compiles all the feedback. This is what I will be looking for. If I don’t find that, I will do my best to capture the feedback from each thread overall.

Here is what is stickied:

  • Reward rebalance suggestions
  • General suggestions
  • Fractals of the Mists
  • Arah
  • Twilight Arbor
  • Crucible of Eternity
  • Ascalonian Catacombs

Thank you, all.