"Steal Bug" Making thief unplayable

#1 - Sept. 3, 2014, 11:37 a.m.
Blizzard Post

1. Steal bug happens on every 10th steal in which your steal randomly misses. This can happen to golems in the mists and even to rabits in wvwvw from melee range if u miss a steal u auto lose and have to run away !!! every 10th engagement u auto lose cause steal buggs!!!!

2.We all know servers are a bit slower then usual atm , this causes people to get hit mid dodgeroll!!!!!!! i have been bursted for 12k while in dodge roll animation (doing a flip midair) this has been happening to many people on a regular basis

3. so i reccommend not to reroll thief until actions have been taken to fix steal bug and server speed has increased

Ways to fix the bug:

1. Revert the change with being able to steal while in line of sight

2.Allow steal to work regardless where the enemy is postioned ( the port doesent need to work all the time but at least the daze + getting the stolen ability should)

3. Would be amazing if steal dident port u to the target!!!! this would allow dp thiefs to still use n3 and steal to port, nerf sd thiefs ( instead of flanking strike random change), AND FIX ALL THE STEAL BUGS!!!!!!!!

#119 - Sept. 18, 2014, 9:57 a.m.
Blizzard Post

We’re aware of the issues detailed in this thread and are investigating ways to address them. The most likely culprit is the way latency is interacting with how Steal is scripted.

Thanks for the reports and the video evidence!