Hi guys, since lastest patch i’ve noticed a strange behaviour from our Static Field
Its very important in wvw and now it seems to be affected by range even after i cast it
When i cast, it should land on the ground and stun who pass it (except who has stability).
Before patch i could cast it and go away and his effect keep going until it disappears, so even if i blink away i see damage and peoople being stunned.
Now i see a lot of out of range when i stay 1200 away from him, so i must stay around my static to stun who pass it.
Its very frustating because this ruins my style of play (and others good ele) and ruins how i can help my guild with CC.
Is this a bug or an intentiol nerf? some Dev could clarify this strange behaviour pls? frozen ground doen’t seems to be affected by this problem and neither unsteady ground.
