Spirit watch little bug

#1 - March 1, 2013, 10:46 a.m.
Blizzard Post

If your allies are far from you, you cant see them on your minimap. Even if you are in group with them.

It has always happened when you werent in group with team mates, but in spirit watch it happens always. I think this should fixed if we are aiming for competitive games

#2 - March 1, 2013, 11:46 a.m.
Blizzard Post

This is a performance optimization. People who are too far away from you do not show up in the world. PvP is a special case because you always want to know about your teammates. Another drawback is that your teammates will disappear from your team UI. We have one version of a solution to this in the works.

#5 - March 1, 2013, 12:42 p.m.
Blizzard Post

This is a performance optimization. People who are too far away from you do not show up in the world. PvP is a special case because you always want to know about your teammates. Another drawback is that your teammates will disappear from your team UI. We have one version of a solution to this in the works.

Is this something that is coming with the rumored culling patch next month where we can tweak it in options? Honestly I never had a problem seeing people on my team until recently… not sure if I am just being more observant so I have no idea how long it has actually been like this.

No. What you’re seeing in PvP is people going outside the maximum range we’d ever tell you about a player. That range almost covers everything in sPvP maps, but not quite. In any case, it is a different problem than culling.