Dear Devs, what is with you and mobs HPs?
Seriously?
This fight was so far the most annoying fight in GW2.
Not because of how difficult it was, but because of how long it took.
If you are not creative enough / don’t have enough time to implement engaging mechanics, shave the HP. Repeating the same 3 phases and running across that big room endlessly from one side to another is BORING. NOT FUN.
I actually went for an extended afk with cooking dinner / watching series in the middle of the fight, this is how boring it is.
Are the aoe indicators in the phase with Mesmer’s skill effect on the ground invisible under water for a reason?
I do get why, it’s be totally trivial if they weren’t…
Also, are the respawn of the mobs on the way really necessary?
When the phases are still engaging (like, the first time you do them…) and you die trying to figure them out, wth must one kill the stupid mobs on the way again.
And where exactly do they come from if the cave entrance is guarded by the “pact’s finest”.
I am sorry for the aggressive post but I really have no compliments to give about this boss. Tedious, not engaging and takes forever.
