Solo queue is really balanced.

#1 - Oct. 9, 2013, 3:07 a.m.
Blizzard Post

Oceanic time is fun.

#6 - Oct. 9, 2013, 7:10 p.m.
Blizzard Post

We’re working on this right now. Hopefully it will be available in the next PvP drop.

One thing to keep in mind is we perform matching based on a Glicko v2 rating, not player rank. So even though higher ranked players also tend to have a higher rating, it isn’t always the case.

@Cheri Wolf
I wrote a simulator to test several different ways of solving the problem, one of which is the way you suggested, so I’m glad we’re on the same page.

While that method improved things it also tends to weigh the match in favor of the first team. The current iteration we’re working on now is very similar, but greatly reduces the bias.

#12 - Oct. 9, 2013, 8:50 p.m.
Blizzard Post

… can we have an explanation as to why this is just happening now?

It can happen for a lot of reasons, and I honestly don’t know exactly what happened here.

Speculating, it’s possible the 5th user that dropped was a very highly rated player. This can confuse the match maker because the average skill rating of the red team (adjusted for the time each team has been waiting in the queue) could be very near the average rating for the blue team.

Improving match making to include parameters beyond just skill rating is on our radar.

#18 - Oct. 9, 2013, 9:43 p.m.
Blizzard Post

Why was this a possibility at all?

I understand where you are coming from, it’s frustrating, it bothers me as a player and bothers me even more as a developer. The upcoming changes should significantly improve things, but either way we will continue working to improve the experience.

Does that refer to the following balance patch on the 15th of October or does this refer to some in house as of yet to be determined date?

Sorry for the confusion, I was not referring to the skills and balance patch, but a drop some time after that. I do not know if we have a strong date for that or not.

Could you explain the process of how hard it would be to server program a PTR and test MMR?

A public test realm is something on our radar, and many of us would like to see it, but it’s far beyond the scope of the SPvP team.