I’m trying to understand where ANET has placed us cause it does not make sense.
Ranged Damage: Warriors win here. Warrior Rifle handily beats our options. Kill Shot brings insane burst damage that we cant even touch.
Melee Damage: Not even a comparison, our melee is some of the weakest in GW2.
Support Skills: Our spirits get one shotted and have been nerfed. Warrior Shouts and Banners are considered top tier for support.
Survival: Warriors have built in advantages here with more raw health and armor over Ranger.
Pets, whom miss 70% of their attacks on moving targets, do not even begin to bridge these issues.
EDIT: If we dont get a response by midnight tonight, I’m going to shelve my ranger. I hope others join me in this. Its widely known rangers were a rather ignored class in GW1 and it seems the same philosophy is being used here in GW2.
