Should your PvP experience influence other parts of the game? This is not to say you would change the dynamic of “everyone is equal” pvp.
Consider the following as examples:
1) PvP wins provide points for WvW seasons.
2) You can level your characters in pvp all the way to 80.
3) PvP is a way to get key crafting materials, new rune sets etc that you can use outside of PvP.
Is the problem with PvP that it sits totally outside the rest of the game?

