Ships of the Line STILL Bugged!!

#1 - Sept. 18, 2012, 7:30 p.m.
Blizzard Post

I tried to do “Ships of the Line”…again. Here is what happened:

1- No cannons appear when I try to take out the ships (they only appear upon my death)
2- Zott will not follow me to rescue Elli
3- Elli can not be targeted for resurrection

This is from the 9/17 Update:

“Fixed bugs in “A Different Dream,” “A Fragile Peace,” “Dredging Up the Past,” “Forging the Pact,” “Pastkeeper,” “Ships of the Line,” “Stealing Secrets,” “The Priory Assailed,” and “The Source of Orr.””

Clearly this is untrue. So another in game bug report has been sent. Let’s hope it actually gets fixed this time.

#2 - Sept. 18, 2012, 9:11 p.m.
Blizzard Post

1- No cannons appear when I try to take out the ships (they only appear upon my death)

I’m not sure what this is… It worked fine for me just now, and they’re set to appear on Zott’s line “One part fire, one part power…”

2- Zott will not follow me to rescue Elli

Try diving a tad into the water by the ship, I suspect that if you swim on the surface, you might not triggering Zott to follow you.

3- Elli can not be targeted for resurrection

Intentional, it’s so Zott can revive her.

#14 - Sept. 25, 2012, 12:58 p.m.
Blizzard Post

I apologize, that’s totally my fault. I was trying to fix another bug and accidentally introduced this one. Testing a fix now for the 10/1 update.

#16 - Sept. 25, 2012, 8:09 p.m.
Blizzard Post

I know it’s frustrating, but it’s a bug at the end of the game for players on one of 3 different paths, so it really doesn’t affect enough players to be worth risking a hotfix. (And updating just one content file isn’t trivial, so essentially we’d be pushing a bunch of other stuff that hasn’t had time to be tested.)

#34 - Sept. 29, 2012, 10:37 p.m.
Blizzard Post

A fix is in, and going up tomorrow, but it was too risky to do an emergency build and not go through testing, which is why it was set for the next scheduled update.My point was: consider the amount of people affected vs. the number of people not affected, and weigh the risk of introducing a bug for EVERYONE when trying to fix a bug for a small percentage of players.

#50 - Nov. 3, 2012, 5:01 p.m.
Blizzard Post

If you have “fast cast ground targeting:” turned on in the options, it will try to use your current mouse cursor position as the point you’kittengeting, so if it’s off-screen or hovering over a distant object you’ll get the “out of range” error.