Setting Boundaries in Custom Arenas

#1 - April 2, 2013, 7:12 p.m.
Blizzard Post

I was thinking about Custom Arenas recently and an idea popped in my head; could we be allowed to set the boundaries of a map? For instance, could we be allowed to say only the middle of Legacy of the Foefire is a combat zone and everyone gets spawned around that area?

I believe having the ability to set boundaries around an area allows for less “running away to heal up” scenarios in the inevitable deathmatch arenas we’re going to get from customs.

#7 - April 3, 2013, 9:33 a.m.
Blizzard Post

I was thinking about Custom Arenas recently and an idea popped in my head; could we be allowed to set the boundaries of a map? For instance, could we be allowed to say only the middle of Legacy of the Foefire is a combat zone and everyone gets spawned around that area?

I believe having the ability to set boundaries around an area allows for less “running away to heal up” scenarios in the inevitable deathmatch arenas we’re going to get from customs.

I think we’d make new maps before we would do something like that honestly.

#15 - April 3, 2013, 9:53 a.m.
Blizzard Post

The problem is that player customization at the level you’re describing isn’t possible with how our content pipeline is set up. It’s much less work to just make a polished map built specifically for something like death match even if we don’t support the game mode officially.

#19 - April 3, 2013, 10:09 a.m.
Blizzard Post

The problem is that player customization at the level you’re describing isn’t possible with how our content pipeline is set up. It’s much less work to just make a polished map built specifically for something like death match even if we don’t support the game mode officially.

But something as: Holding objectives grants no points or you simple cannot hold an objective. Something like this is possible yes?

Yup, we’ve talked about having the ability to turn off capture points.