#1 - Oct. 25, 2012, 4:45 p.m.
Before the second boss is killed I can see infinite waves being intended. Hopefully they put in enough time between waves to actually be able to kill them before/ as the next wave spawns.
But is it intended that the waves keep spawning after the second boss is dead? Currently if the group dies at the three golems it’s basically the end of the dungeon as it is very difficult to run past the 10+ waves of guys to get back to them.
