Scouts and players on siege no reward?

#1 - Nov. 15, 2013, 1:02 p.m.
Blizzard Post

So why Anet has no love for Scouts and players on Siege?

Someone who spends 10-20 minutes trebbing a tower’s wall deserves more than 60 WXP when the zerg that run in the lord room get XP and Karma and Coins. and WXP.

What about those scouts that keep the towers safe for hours while the whole zerg is capping stuff and collecting bags?

It is about time that something be done about this?

#4 - Nov. 15, 2013, 4:12 p.m.
Blizzard Post

Jayne is correct, we do want to address this. It’s mostly a matter of having a more reliable system that lets us track when people are doing this things in order to reward them. Currently we are not able to track that well, if at all. Which means we can’t assign rewards to them. We absolutely believe that defending and scouting are critical to success in WvW and want to be doing more to reward them accordingly.

#7 - Nov. 15, 2013, 4:46 p.m.
Blizzard Post

Can I ask what you perceive as a bigger problem; giving rewards to those who may not deserve them, or giving no rewards to those who do?

It’s like asking which is worse; letting a criminal go free or convicting an innocent, and I personally agree with the latter.

I say decide what rewards are appropriate, put them in place, and as you start to see the ways in which it can be abused you will much more effectively be able to tweak it to prevent said abuses.

Unfortunately that runs the risk of closing the barn door after the horse gets out. The economy is not something we like to take those sorts of risks on and we wouldn’t be adding rewards until we are more certain of their effects on all of the game.