Please, update us on this topic:

#1 - March 28, 2013, 3:25 a.m.
Blizzard Post

Same map rotation has been around for a long time already. It was supposed to be a temporary fix until random rotation was developed. But we have had it for 3 months already (I think it was added on january, correct me if im wrong) and it’s getting old.

For any team training or playing for a long session, maps get old really fast. If you ever liked one map, you will get tired of it really soon. This rotation also allows some teams to bring the “best” classes and builds for every map killing the fun, class and build variety. For example, on spirit watch week you only see teams running 3 eles with arcane shield.

I really think this issue should be looked at because once ladders are released and players start taking their ladder seriously, we will see the same classes with the same builds over and over (yeah, even worse than it is already).

I also think that once maps are finally random, there should be a few restrictions for class/build swapping once players get to know the map they are going to play. But that’s another topic…

#12 - March 29, 2013, 10:59 a.m.
Blizzard Post

Right now custom arenas, leaderboards and spectator mode are higher in the priority queue, but this is still something we’ll be dealing with later.

Also keep in mind that once custom arenas hit, you (the players) can decide what maps you’re playing on, so we think that’ll help when you organize your own games. But yes, for tourneys, we still want to get more map variety.