Please add end game raiding (10-20 mans)

#1 - Oct. 23, 2014, 1:46 p.m.
Blizzard Post

I’m sorry but this game is too amazing to not have any endgame content.
Fractals and playing dress up isnt end game content.
The game was great, until I hit 80....now its boring, nothing to do.
I love crafting in any mmo, I usually horde mats and such. GW2 theres no reason to, why waste my time when all crafting is for is the nicest gear, but there is no reason to have it unless you want to run a 5-man fractal (5 MAN!?, might as well call it an expert dungeon)
There are too many games out there that have everything gw2 has and much more.
Devs need to figure out a way to keep people engaged at 80, fractals and playing barbie dress up is not it.
WE NEED RAIDS!

#19 - Oct. 24, 2014, 2:55 a.m.
Blizzard Post

Good Evening,

A couple of things.

1: The next phase of the CDI will be delayed until this weekend or Monday due lack of available time on my part.
2: whilst I am very much looking forward to the raid discussion and chatting with you all about it I do want to make it clear that this last CDI has been excellent, with maturity and collaboration throughout. So to be clear unnecessary comments about ‘True Gamers’, ‘Elitists’ and ‘Dress Up Players’ won’t be tolerated.

I just want to make this clear so we can all have a healthy discussion and design out a Raid System proposal that is born out of GW2’s core mechanics, personality and community passion.

Looking forward to having a great discussion with you all.

Chris

#49 - Oct. 24, 2014, 9:20 a.m.
Blizzard Post

Good Evening,

A couple of things.

1: The next phase of the CDI will be delayed until this weekend or Monday due lack of available time on my part.
2: whilst I am very much looking forward to the raid discussion and chatting with you all about it I do want to make it clear that this last CDI has been excellent, with maturity and collaboration throughout. So to be clear unnecessary comments about ‘True Gamers’, ‘Elitists’ and ‘Dress Up Players’ won’t be tolerated.

I just want to make this clear so we can all have a healthy discussion and design out a Raid System proposal that is born out of GW2’s core mechanics, personality and community passion.

Looking forward to having a great discussion with you all.

Chris

Im ready. Have my initial thoughts already typed up and poised to post. Been waiting for this conversation for a while, and I love the direction you’re taking this (elitist hate is a plague on true raiding fans and should be stomped out/put down at every opportunity).

And have no problems with delays getting started. Just means you’re busy working on making/keeping us happy in other areas of the game.

Hi Blaeys,

I am very much looking forward to it to and I really appreciate your last sentence. You hit the nail on the head. Thanks for your understanding.

Chris

#75 - Oct. 24, 2014, 1:28 p.m.
Blizzard Post

By the time the meta data is analyzed, the raid material constructed and the content is released, there will be other games more interesting.
AKA Too little too late.

Yes Storm perhaps your right. Maybe we should not discuss raiding at all or any other evolution of the game for that matter.

Or perhaps we should have a think about the impact that CDI has had across all aspects of the game in what can only be described as a swift manner in development terms.

So why am I taking the bait? Because it is an opportunity once again to make a few things clear. CDI is of a massive benefit to the team and community, but if you don’t believe that then you don’t have to be part of it. But please don’t bring others down because your thoughts differ from theirs.

And to be clear this is in reference to a number of folks posting in the thread and not just you.

Finally the CDI is a dev tool and if folks cannot respect that and find it difficult to be collaborative and valuable in this kind of design environment then they will have their oppurtunitu to be part of the initiative taken away from them. Of course they will still be allowed to give their opinion elsewhere on the forums but not in the CDI.

In the Design Dept. we have three golden rules:

1: Postive attitude toward problem solving is a key requisite of a great designer.
2: collaboration is king
3: Respect for others is paramount.

Hopefully it isn’t to much of a stretch therefore to see how I also believe these tenants to be true for the CDI.

Thanks,

Chris

#77 - Oct. 24, 2014, 1:38 p.m.
Blizzard Post

A while ago the community asked me to be more direct and that was a great suggestion. It has improved the CDI and my relationship with the community as a whole. It is also really nice to know that the community in the most part respects the right for me to communicate as a ‘human’ and the respect is absolutely reciprocated. I love our community.

This said there are some who still get angry at me for being me and as they it ‘It is what it is’

Thanks for your thoughts,

Chris

#85 - Oct. 24, 2014, 2:03 p.m.
Blizzard Post

Chris, need to ask something, and I know you probably do get reminded of it a lot:

Did you ever get that list of 10 things from CDIs which made it into the game? I don’t want to have to start sifting through them myself every time I hear “CDIs don’t do anything anyway”.

Hi Tobias,

Sort of. In that I hijacked a thread and asked the community to list what they had seen.

However I do still need to do it I know )-;

I am just struggling to find the time. But you are right it would probably be quicker for
Me to just list it than have to reply to some of the same type of posts repeatedly.

At least that is what I read into your comment.

Chris

#87 - Oct. 24, 2014, 2:06 p.m.
Blizzard Post

By the time the meta data is analyzed, the raid material constructed and the content is released, there will be other games more interesting.
AKA Too little too late.

Yes Storm perhaps your right. Maybe we should not discuss raiding at all or any other evolution of the game for that matter.

Or perhaps we should have a think about the impact that CDI has had across all aspects of the game in what can only be described as a swift manner in development terms.

So why am I taking the bait? Because it is an opportunity once again to make a few things clear. CDI is of a massive benefit to the team and community, but if you don’t believe that then you don’t have to be part of it. But please don’t bring others down because your thoughts differ from theirs.

And to be clear this is in reference to a number of folks posting in the thread and not just you.

Finally the CDI is a dev tool and if folks cannot respect that and find it difficult to be collaborative and valuable in this kind of design environment then they will have their oppurtunitu to be part of the initiative taken away from them. Of course they will still be allowed to give their opinion elsewhere on the forums but not in the CDI.

In the Design Dept. we have three golden rules:

1: Postive attitude toward problem solving is a key requisite of a great designer.
2: collaboration is king
3: Respect for others is paramount.

Hopefully it isn’t to much of a stretch therefore to see how I also believe these tenants to be true for the CDI.

Thanks,

Chris

To be fair Chris, people have been waiting for over 2 years for end game raiding content.
I am sure you can understand the apathy and frustration that people have from that long of a wait.
I love GW2, I really do. The problem is the lack of new and exciting content.
I am wholeheartedly looking forward to the CDI and raid content in general but currently, the game(for me and probably others) has become stagnant.
I would rather have better monster AI and mechanics rather than the same stack and smack zerg raids anyday.
I hope that in the end the CDI helps Anet form a plan that the user base will find fun and entertaining.

Awesome. And I respect what you are saying.

The Raid CDI is going to be great and I look forward to doing into it with you Storm.

Chris