#73 - Oct. 12, 2012, 5:14 p.m.
I guess part of the problem is that the developers can give themselves any item they want, so they don’t seem to understand how annoying it is for players to be forced to play the same content over and over again when we could be doing multiple (different) dungeons instead, in the limited time we have to play.
Not that I like to call people out as wrong, but that is incorrect. We actually have fail-safes in place to keep developers honest. Fairness was preserved even with HoM rewards – designers who did not earn HoM rewards from GW1 do not get the HoM rewards in GW2. I myself earned all mine, and I would be upset (rightly) if someone who didn’t even bother to earn them, got them for free. I invested a lot of time getting my 30+ points.
We do not have any special dev items, tools, or powers that invalidate or imbalance the game. We play it like everyone else, so we know the experience we are making you play, and we can better adapt what we do.