Updated OP RESOLUTION
A variation of this method had resolved issues in the past with the old TP, but it appears it helps resolve the issues with the new TP/launcher and crashing.
If you are still experiencing the issues with your launcher/patcher and CoherentUI_Host.exe with crashing:
Disable any proxy settings + Uncheck Auto-Detect Settings
- Check your Start Menu > Control Panel > Internet Options > Connection settings and make sure to disable any Proxy Setting that may be enabled there.
Proxy Check/Disable
In your Windows Control Panel via your Start Menu:- Choose to view as icons instead of as categories in the top right.
- Open Internet Options
- Click on the Connections tab
- At the very bottom click on LAN Settings
- Uncheck/untick the Automatically Detect Settings box
- Make sure the lower Proxy Server boxes are unchecked
NOTE
If your “Automatically Detect Settings” checkbox was already unchecked
- Check (enable) that setting and hit ‘Apply’
- Uncheck (disable) that setting and hit ‘Apply’
You basically need to alter the settings to be automatically detected, but to not be enforced and persist as being automatically detected.
-old OP-
Immediately upon patching I find a new “bin” folder is created in my GW2 installation folder.
Within this folder are several dlls and a new executable.
(Shouldn’t these files be within the dat file or in the gw2-cache folder and not inside the installation folder?)
Immediately upon patching this executable is requesting firewall permission.
The patch is continuing to download properly despite my not permitting this new executable to connect to the net.
I’ve looked it up and see it is an HTML5-based User Interface system.
Why is this new file demanding access to the net while I am trying to patch?
Why should this UI system require access to the net, let alone when I am not in-game?
