New Guild System Leaves out Small Guilds

#1 - Feb. 26, 2013, 2:24 p.m.
Blizzard Post

I over reacted, we’ve been running CoF P1 so much everyone had extra gold and dumped it into influence.

2g for 1000 (60g for the upgrade) Influence is pretty cheap.

My thoughts is, if this is content made for large zerg groups, chances are talented groups will prob be able to accomplish them with half the people. No one should be freaking out.

#2 - Feb. 26, 2013, 2:26 p.m.
Blizzard Post

10 people is a very good size for a Tier 1 bounty mission.

#189 - Feb. 26, 2013, 5:56 p.m.
Blizzard Post

Let me reiterate what Izzy said in another thread:

I know there have been some concerns about Guild Bounties being in the Art of War line. Our goal with this system is to give guilds activities and long-term progression that they can accomplish by working together as a guild. These missions are meant to be difficult and challenging to not only unlock, but to accomplish.

We would also like to make every guild upgrade line valuable to every guild. Currently, Art of War is very focused on PvP and WvW, but our plan is to continue to add more guild upgrades in the Art of War line to accomplish this. These Guild Missions are the first step. Along with this system, we also added a number of new guild upgrades that guilds can earn.

In the end, our goal for all of this content is to give guilds new goals and challenges to accomplished once they have researched deeply into each line, as well as require guilds to have researched multiple lines to unlock some upgrades. We expect guild members to have to work together as a guild to earn the influence needed to unlock these new missions, as well as overcome the challenge of the missions themselves.

In the future, we plan to continue to add more guild upgrades, as well as continue to add challenging guild missions, as we don’t want guilds to run out of goals and accomplishments they can achieve.

~Izzy @-’—-

It also looks like the OP no longer feels this strongly about this:

I over reacted, we’ve been running CoF P1 so much everyone had extra gold and dumped it into influence.

2g for 1000 (60g for the upgrade) Influence is pretty cheap.

My thoughts is, if this is content made for large zerg groups, chances are talented groups will prob be able to accomplish them with half the people. No one should be freaking out.

So i will close this thread. There is another thread with an active discussion:

https://forum-en.guildwars2.com/forum/game/gw2/New-guild-missions-opinions-concerns