[Necromancer] Strength of Undead

#1 - Aug. 28, 2013, 11:08 a.m.
Blizzard Post

I reported this way back in november or so through the in-game bug report function, but it hasn’t been addressed yet: Strength of Undead (soul reaping, grand master, minor trait) does not increase your damage by 5% when having >50% life force as the description says. Instead it gives you 20 power per 20% life force (for a maximum of 100 power), which basically matches the description of the trait in the earlier BWE’s: “Gain up to +100 power based on how much life force you have.”

This makes the damage gain considerably less than advertised in pretty much any power build (when power > 2000), but especially in the current high end pve meta, where necros can really use every little gain they can get…

Additionally, the power bonus doesn’t update dynamically (whenever a certain life force threshold is passed), but is rather triggered by certain events (weapon switch and killing a foe are 2 that I found).

#2 - Aug. 28, 2013, 4:41 p.m.
Blizzard Post

Thanks for the report, Arvid! We’ll take a look at this.