[Necromancer] Putrid Mark

#1 - Oct. 31, 2013, 12:14 p.m.
Blizzard Post

This has to be the 100th bug report on this, but if history taught us anything it’s that constant reposting and reminding gets bugs fixed eventually.

1. Like every other staff mark, Putrid Mark will go on full cooldown if interrupted or the cast cancelled by the player.

2. Putrid Mark used to cleanse the caster and allies if they stood on the mark and transfer all conditions to one target. Now it doesn’t cleanse allies at all, and the caster only transfers 3 conditions per target.

All of those bugs have been in the game since the June balance patch!

The non-ally-cleansing and the full cooldown on interrupt are without a doubt bugs.
However, the 3rd change (3 condis per target instead of all to one) could be intentional, but it wasn’t mentioned in any patch notes. In case any dev who reads this doesn’t frequent the necro subforum, we’ve been asking for a clear statement on this for almost 4 month now: Is the 3/target-transfer an intentional change or a bug as well?

#6 - Nov. 1, 2013, 12:19 p.m.
Blizzard Post

We are changing the tooltip to clear up the confusion for this skill. It is a 3 condition transfer from self to foes when they trigger it. None of the other issues are bugs.

Hope this clears things up. This skill has undergone major balance renovations.

It will no longer cleanse teammates and it will always give a full cooldown when interrupted because its one of the best skills in the game.

#30 - Nov. 5, 2013, 10:22 a.m.
Blizzard Post

FYI, the cooldown thing is a bug. We are fixing that for nov 26th I believe.