Necromancer bugs compilation. (NB64-NT15-NP8)

#1 - Sept. 14, 2012, 1:37 a.m.
Blizzard Post

Thread Information_____________________________________________

How this works:

  1. Player report a bug/bug fix.
  2. Another player or me tests/confirms/negate it.
  3. Bug is added/removed to/from the list.
  • Reports will have a code to follow their status:
    • (NBxxxx) for (N)ecro (B)ugs
    • (NTxxxx) for (N)ecro (T)ooltip errors
    • (NPxxxx) for (N)ecro (P)roblems

Guidelines:

  • Only comments about bugs are allowed.
  • Suggestions/opinions will be reported to moderators for deletion.
  • “Trolling” could end with your forum account being terminated.

Profession mechanic_____________________________________________

Death Shroud

  1. (NB0001) Rune of Svanir “Become a block of ice” will trigger after entering DS and receive foe damage. (Ignores %HP trigger)
  2. (NB0002) Rune of Vampirism “You become mist” will trigger after entering DS and receive foe damage. (Ignores %HP trigger)
  3. (NB0106) Siphones Power “Gain might” will trigger after entering DS and receive foe damage. (Ignores %HP trigger)
  4. (NB0003) Decaying Swarm will trigger after entering DS and receive foe damage. (Ignores %HP trigger)
  • Barbed Precision
    1. (NB0005) Does not work while in Death Shroud
  • Interface
    1. (NB0008) Health Pool, Boons, Conditions and Endurance can not be seen while in Death Shroud.
  • [Game breaking!] (NB0091) When ressing a downed ally, if you push your “death shroud” button at the same time than your “action” button (had bound shroud to R and action to the regular F so its easy to slip and push both sometimes) your character will get stuck and cant move, you need to relog or teleport to another point.
    You can still use skills.
    The same happens when finishing a downed enemy.
    Also happens to Elementalists if they revive + change element.
  • #26 - Sept. 14, 2012, 8:25 a.m.
    Blizzard Post

    This is a phenomenal thread. There are so many moving pieces in this game that this is a great way for you help us track issues. I will sticky this thread and get working on fixes for these right away. It might be a week or so before you see these changes in game. I would encourage other profession forums to do the same thing so that we can iron out all of the kinks in skills & traits so that we can more easily figure out which aspects require balance updates and which are just a matter of bugs.

    Thanks,

    Jon