Necromancer: Bug Collection

#1 - Sept. 5, 2012, 12:44 a.m.
Blizzard Post

Just a few of the bugs I noticed, not in the mood to write them all down:
- minion AI is still the worst I’ve ever seen. Minions either tend to attack mobs you’re not in combat with or to don’t do anything at all
- the Target the Weak Trait seems to have no effect on condition damage
- the Close to Death Trait seems to have no effect on condition damage
- the Siphon Power Trait sometimes just doesn’t work
- due to the Bleeding Cap it’s nearly impossible as a Conditionmancer to get more than Bronze out of a boss fight. Either the Cap has to be removed or the the participation algorithm has to be alternated

#55 - Sept. 9, 2012, 11:23 a.m.
Blizzard Post

Thanks for the reports, everyone. While we’ve noted the bugs mentioned in this thread, please make a separate thread for each bug you’re seeing in the future. We’re frequently sending thread links to specific people who may not be able to address the other bugs you’re reporting, which makes lists of bugs less helpful.

While I’m going to lock this thread, we appreciate the help finding bugs, so please keep reporting them! Thanks!