Let me start by saying yes, I know it is very difficult to balance between melee and ranged. But this game is crazy!
I have played ranger, necro, and warrior. Granted, maybe I should have not expected to have any easy time with melee on the ranger and necro (even though Anet said we would be able to)
The warrior, however! Holy crap, they are strong ranged! Melee just isn’t worth it in hard fights or dungeons. If you step up to a boss you will get killed in short order, even using blinds, stuns, dodging, etc liberally. You find yourself stepping out melee range just to let your skills recharge. Meanwhile your ranged buddies are pew-pewing away.
Now lets observe how a ranged DPS/support does a hard battle:
Circle strafe mob, dodge out of red circles, use kiting abilities when they get close (which is not often). Ranged is so much easier its insane! In some dungeons I barely even have to move because the boss is so worried about that poor warrior and thief in my group.
Anet! Fix this! I feel like choosing melee is just plain a bad decision. That is unfortunate for “melee” classes like thief, warrior. It also makes weapons like the dagger nigh-unusable for necros and ele’s and the like.
