Massive Mesmer Bugs

#1 - Feb. 28, 2013, 2:09 p.m.
Blizzard Post

This most recent patch introduced 4 massive bugs for Mesmer.

1. Clones and phantasms no longer display weapons in wvw. This is rather absurd, and a hugely obvious bug that should have been caught in patch testing.

2. Mesmer underwater spear autoattack no longer works. You will miss your attacks no matter how close you are to the target, or where your target is in relation to you. Completely breaking the main attack of a weapon is NOT ok anet. This would have been noticed in 30 seconds of patch testing, if you tested the patches at all, which you obviously don’t. This needs to be fixed immediately, and is absurd that it made it into the game in the first place.

3. Illusionary Berserker now does less damage and is no longer a combo finisher. This might be an intended stealth nerf, but given the number of bugs and number of times you have ALREADY broken this skill, it seems most likely that this is just more of the same.

4. The Prestige can be canceled and put into the interrupt 4 second recharge without losing any of the skills effects, effectively giving it a 4 second cooldown. This is the only bug that has had an anet response so far.

The fact that these 4 massive bugs made it into this patch is inexcusable, and the fact that the three biggest ones have still received no anet response is unforgivable. These need to be acknowledged immediately, and fixed as soon as humanly possible.

In the future, us mesmers would greatly appreciate it if you actually tested your patches before you released them, seeing as you have broken one or more important skills or mechanics for Mesmer in over half of your major content releases, and that is simply not ok.

#7 - Feb. 28, 2013, 3:12 p.m.
Blizzard Post

Thank you for the report; we are aware of and tracking each of these issues. As each of these issues has their own separate thread, this one will be closed.