Map Cap or General Player density increased?

#1 - April 2, 2014, 3:34 p.m.
Blizzard Post

Read question. Are they increasing the all around total player cap per map? or just making it so you’re 225% more likely to see another person while wandering by increasing the general player frame, but not map cap?

#2 - April 2, 2014, 3:50 p.m.
Blizzard Post

Player density. Let’s say there are an average of 5 players in each world’s version of Iron Marches. In the new system, the game server will temporarily merge those players together into a few maps.

#5 - April 2, 2014, 4:23 p.m.
Blizzard Post

I’ve definitely simplified the way it actually works with the above description. A more accurate way of putting it would be to say that when you travel/log-in to a map, the game finds the best instance to put you in at that time. But the game won’t remove you from a map forcibly and put you in another.