Loot bags, loot bags everywhere!

#1 - Feb. 26, 2013, 7:18 p.m.
Blizzard Post

One long, major battle and half of my huge inventory is full.

I knew they were fixing the XP-but-no-loot problem, but holy crap, even in a huge zerg 2-3 hits on an enemy is enough to qualify for loot now.

In big zerg-on-zerg fights (especially ones that you win), ranged AoE has netted me dozens of loot bags without even trying.

Thank you based Anet. WvW’s point has never been profit and remains so, but I for one like those random rare loots and treb BPs. This really stands out as one of the biggest improvements for this patch, to me anyway.

#17 - Feb. 27, 2013, 12:44 p.m.
Blizzard Post

Hey all,

We made some very intentional changes to the way we calculate loot. One of the effects of this change is that there is more loot dropping in WvW. Yay! Increasing the loot in WvW was one of our goals and we’re glad that it’s making some of you happy. Also, just to be sure that we were comfortable with the impact it had on loot in WvW we had our economist do some analysis of the drop rates in WvW after this patch. After looking at his results we’re still comfortable with the changes. On a personal note, I was very happy to get a much better badge drop rate when I played yesterday

Tl;dr: it’s not a bug, enjoy the loot!