One long, major battle and half of my huge inventory is full.
I knew they were fixing the XP-but-no-loot problem, but holy crap, even in a huge zerg 2-3 hits on an enemy is enough to qualify for loot now.
In big zerg-on-zerg fights (especially ones that you win), ranged AoE has netted me dozens of loot bags without even trying.
Thank you based Anet. WvW’s point has never been profit and remains so, but I for one like those random rare loots and treb BPs. This really stands out as one of the biggest improvements for this patch, to me anyway.

