Like that the devs are now in the forums

#1 - July 25, 2013, 5:32 p.m.
Blizzard Post

This is good, really good, communication with the devs is a very good thing to the community, this will make people stop guessing things that they dont known, this will make us know what are the devs thinking of the game or the things that are happening, another good thing is that now we know that they are reading suggestions or the things that we post in the forums, i really hope this dont end and all of a sudden the forums go dead with no devs posting anything.

Also is good that they participate in things like the SOTG show, but i think the forum communication is more global, so not only a few players are listened and make changes based only on a few players.

And for the community, i hope you remain respectfull in the conversation with the devs, im not a fanboy and im pretty sure they can make mistakes, and they did, but if we want this communication to continue then we need to behave, seriously i have seen some teasing post to the devs when they are talking to them that i can see why they are not always posting in the forums.

#2 - July 25, 2013, 5:47 p.m.
Blizzard Post

Thanks for the post Fenrir.

As I’ve said before, we love talking with you guys, but we’re very busy. Most devs in the industry are….it’s not always a 9 to 5 job.

I’m heading to the exhibition halls now for China Joy, but thanks to everyone who’s been posting lately, and all your positive/constructive posts. I won’t have wifi on the show floor, but I’ll post more this week before/after the show as time allows!

We did an exhibition match yesterday against some of the guys from KongZhong! They were highly knowledgable about the game, and VERY nice! Maybe you guys can find it and check it out if it makes its way to youtube.

Lates!

#16 - July 26, 2013, 10:30 a.m.
Blizzard Post

1:30 am…long day at the show.

THe reason I quickly jump into the sPvP forums is because that’s usually the best place to talk overall game balance.

It’s honestly just easier for me to look at that 1 forum, and then the WvW base forum, and get a sense for those 2 game types. For PvE, there are many layers of balance, from story steps, to dungeons, to fractals, to events, to new content for the living world, etc.

For the class forums, it’s just looking at 8 individual forums, which, when you’re on trips like this with a slow wi-fi connect, is just much harder and slower.

It’s not that we don’t love PvE, or balance for PvE, it’s literally just easier for me (personally) to check 1 sub forum, rather than 8, when I have limited time and a “meh” wi-fi.

Don’t read too much into that.

Also, if I post in 1 class sub forum, then I feel like I need to be fair and post in the other 7…which adds up fast at 1:30 am. Heh.

Just being honest! Thanks for all the constructive posts and honest questions guys!!!

-Chap from China

#19 - July 26, 2013, 10:52 a.m.
Blizzard Post

Bear in mind I’m not saying it’s ideal, but for getting a sense of what the PERCEPTION is, the forums are a good place to hear the VOCAL minority and their thoughts (but how many times are there huge opinion threads on a patch even before you guys have played the changes in question….theorycrafting isn’t very accurate…).

We have many other places where we get data, but when it comes to interfacing with a ton of people at once, we often go to the forums to get a quick “pulse check” on what people are thinking. It’s often hyperbole, but it still gives us a sense. We can make up our own minds, we don’t just go to the forums and start making every change we read…

Then the “sifting” process starts, and we separate fact from fiction, fact from opinion, etc.

Players are funny….they don’t want us listening to the forums….but then they can be mad when we don’t listen to their feedback.

WE CAN’T WIN!

#40 - July 26, 2013, 3:21 p.m.
Blizzard Post

Thanks Folly!

ilr.9675, I definitely understand your point of view, but understand that observing the CoC/ToS is very important on these forums. I would post on there more, but I think my PvP title makes people think I only ever care or think about PvP (which is definitely not true). I don’t think it’s possible to estimate how many skills we would have to split, but I can say that if we feel it is absolutely necessary for the health of the game, we will split a skill/trait.

#44 - July 26, 2013, 3:41 p.m.
Blizzard Post

Guild Wars is a very different game from Guild Wars 2. I understand the sentiment (I myself was a Guild Wars player, Spearmen 44/50!), but we did not build a new game to be just like an old one. While we can certainly gain inspiration from it, comparing the two skill systems is not very helpful because they are vastly different.