"Lifetime Survivor" achievement bug ?

#1 - Dec. 12, 2012, 5:37 p.m.
Blizzard Post

Got to Tier 2(500,000 XP without dying) and watched the achievement XP count go up, then at around 430,000 XP I got a phone call and died , lol, silly

Well I then decided to be safe and rack up the 500,000 needed , like a kitten, this time the count stayed at 430,000 ish and never reset or moved. I managed at least 3 full level 80 levelling(254,000 each) .

So, is this a bug ? as I managed over 3/4 of a million XP without dying ,and never got the achievement ?

ty

#3 - Dec. 12, 2012, 6:44 p.m.
Blizzard Post

Did you change maps at any point? That will reset your progress. (So players can’t abuse it by switching to another map when they’re about to die.)

#5 - Dec. 12, 2012, 7:22 p.m.
Blizzard Post

In theory you could sit on a story step entrance for a quick teleport. They tend to be in safe areas, but close enough to enemies a determined player could abuse them. There might be other cases I can’t think of right now.

#7 - Dec. 12, 2012, 7:41 p.m.
Blizzard Post

Yes, one sitting. (Again, to keep players from trying to cheat by disconnecting right before death.)

#44 - Dec. 14, 2012, 8:12 p.m.
Blizzard Post

So ArenaNet devoted programming and resources to ensure that a “determined” potentially abusive player could not receive this achievement and in doing so inconvenienced thousands of players who just want to play the game?

Just the opposite, really. I didn’t implement this particular achievement, so I can’t really go into detail on the the specifics, or speculate on future plans, but the current system is a simple brute force solution to keep people from trying to cheat death by zoning/disconnecting/etc.