Ranger:
Nature’s Voice: This trait no longer carries the effects of Evasive Purity as well as the on-shout swiftness and regeneration.
Soften the Fall: Maximum targets increased from 3 to 5.
Companion’s Defense: Protection now occurs at the end of the ranger’s dodge-roll, instead of the beginning.
Spike Trap: This skill’s tooltip now appropriately displays when Trapper’s Expertise is equipped. Updated the skill tooltips to include the immobilize condition that occurs.
Rending Pounce (Jaguar): This skills tooltip now displays the correct amount of bleeding applied.
Healing Spring: Reduces the field duration to 10 seconds. It now pulses every 2 seconds instead of 3 so it will still provide the same amount of regeneration and condition removal, just in a more condense time frame.
Vigorous Renewal: This trait now grants vigor to the ranger and nearby allies when the healing spring skill is cast and not every pulse.
Maul: Damage for this skill has been increased by 15%. Vulnerability has been increased from 3 to 5 stacks and the duration increased from 6 to 8 seconds.
