From the release page:
Fight to Keep Your Spot on the PvP Leaderboards
We’ve improved the way that the PvP leaderboards reflect excellence! Inactive players will automatically start to slip down the leaderboards over time, allowing new and active players an opportunity to fight their way up to a higher rank. This means that the leaderboards will more accurately represent the best PvP players.
That’s a very welcome change and ppl were asking for it for some time now. Big thanks to the team for that one!
My question is, is this the only improvement on the leaderboards? In the last SotG(http://www.twitch.tv/guildwars2guru/b/410812694 around the 15min mark), PvP programer Evan Lesh talked about new (low ranked) players will not be matched so often with higher ranked players. Also the other big change mentioned in the SotG was the “less volatility” (or “jumping/skyrocketing” ladder positions after a single match). What about them, are they in this upcoming update?
My concern is the “volatility” issue, because now we have to “Fight to Keep Our Spot”, but in the same time, we will be jumping 50-100 or even a lot more positions (i’ve seen jumps of 1000+, from the 96% to top ~500 in exactly 2 matches), which seems kinda contradictory…
I hope someone from the PvP team can give us a bit more info.
