Is this mechanism intended?

#1 - April 27, 2013, 5:57 a.m.
Blizzard Post

So we have a scenerio that we have been seeing all night.

Zerg caps keep A and goes to cap keep B. A dead mesmer in keep A won’t leave and wait for rez by a hidden thief who bug into wall with stealth and wait till safe and rez the mesmer. Then mesmer port friends in to keep A and re-cap it again before zerg even cap keep B. Then zerg comes back for keep A and the same thing happens in keep B all over again. The result is the 40 man zerg is running between the 2 keeps the whole night by few invaders in each keep who use the thief/mesmer combo.

Maybe this is not new topic. Maybe it’s good for casual players like me who get to enjoy free karma/exp :P But it surely is boring. Feels like running COF p1 gold farming over and over. This is intended, then WvW will get old pretty soon.

#7 - April 27, 2013, 9:52 a.m.
Blizzard Post

We don’t have one yet, but we are working on implementing something to stop corpse scouting. That’s all the info I have right now though and there is no ETA.