Is this it for GW2 and mac client?

#1 - Sept. 9, 2014, 7:46 p.m.
Blizzard Post

Yes. The client doesn’t get updated… EVER. We don’t even have the basics which is an active mod in the forums, which still doesn’t mean anything if we did.

AND, to top it all off, after two years, they announce a “major update” with “graphical improvements” that were supposed to improve mac users gameplay, yet, today i found my game running worse than before.

NO! i was not even able to run the game on the worst settings possible and reach 30 fps…

Shame on you ANet.
Fool me once to get my money, announcing that your game will run on OSX, shame on you.
Fool me twice, making me think you will ever give a tiny piece of kitten about our community, shame on me…

This has been without a doubt the worst customer service i ever seen from a game company… complete lack of interest for the paying customer!

#10 - Sept. 10, 2014, 7:06 p.m.
Blizzard Post

Hi, my name is Gavian and I am the head of production for ArenaNet and I am also a Mac user. I am enjoying the discussion of various development methedologies, and that is something I could talk about endlessly, but I wanted to drop in and let you know what we are doing on the Mac.

Our current focus, like what we are doing right now, is reproducing Mac specific bugs and issues we see reported on the forums and working towards fixes. I will say that it is heartening to see everyone here helping each other out and it helps us out as well.

As has been pointed out, we do have a Mac specific client, it just happens to be using Cider.

We will try and post more to keep you in the loop about issues we had addressed that are Mac specific.

As a side note, for development methedology we use a number of different approaches, depends what the team make up is and what we are trying to accomplish.

Thanks!

#24 - Sept. 16, 2014, 3:02 p.m.
Blizzard Post

Hi, my name is Gavian and I am the head of production for ArenaNet and I am also a Mac user. I am enjoying the discussion of various development methedologies, and that is something I could talk about endlessly, but I wanted to drop in and let you know what we are doing on the Mac.

Our current focus, like what we are doing right now, is reproducing Mac specific bugs and issues we see reported on the forums and working towards fixes. I will say that it is heartening to see everyone here helping each other out and it helps us out as well.

As has been pointed out, we do have a Mac specific client, it just happens to be using Cider.

We will try and post more to keep you in the loop about issues we had addressed that are Mac specific.

As a side note, for development methedology we use a number of different approaches, depends what the team make up is and what we are trying to accomplish.

Thanks!

Thanks for the update, Gavian. I have a couple of questions if you’re still around.

Are you guys working on the issue where the game crashes from running out of memory at large events as this guy shows here: https://forum-en.guildwars2.com/forum/support/mac/Client-Crash/first#post4360855
https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/165825/GW2_MacBETA_OOM.png
This is sort of a big deal since the client consistently crashes in large scale events and, with megaservers, that is almost every world boss. Also, it makes wvw impossible to enjoy.

Thanks!

We are still looking into this – we are actively trying to recreate it in a bunch of different ways. I know it is annoying.