Irritating sound effects

#1 - Feb. 1, 2013, 4:38 a.m.
Blizzard Post

Apart from the small snatches of dialogue which are mercilessly repeated over and over “It’s a bad day to buy wine”, “I haven’t taken leave of my senses”, “I feel six feet tall”, “I can outrun a centaur”, which everyone agrees are the most annoying things ever, there are some sound effects I’d love to see the back of.

A lot of the sound effects in the game are really irritating. I generally play with sound off now because of them.

I’m mainly talking about the Necro Staff 1 skill and the Mesmer Greatsword 1 skill. These sounds set my teeth on edge and make me actively avoid those classes.

The sound effect for Flame Ram hitting a door in WvW has changed recently, it’s gotten a lot louder, quite annoying as well.

What do other players think, apart from the voices repeating the same things over and over, which we all know is annoying, what about those sound effects that make you sad?

#9 - March 27, 2013, 2:54 p.m.
Blizzard Post

Heimdall, thank you for voicing your concerns with sound effects. While the Mesmer skill, Spatial Surge, still needs to be adjusted to be more enjoyable, other issues that you’ve brought up have been addressed in recent patches.

Specifically, sylvari females making high pitched noise when getting struck should no longer be happening—this was a corrupted sound file that has since been repaired.

Also, several Necromancer skills, including Staff skills, have had their sounds adjusted.

Hopefully you’ll no longer have to avoid playing the characters that you’d otherwise have enjoyed playing!

#43 - July 2, 2013, 10:08 a.m.
Blizzard Post

That bloody humming from the new jumping puzzle in Gendarran Fields can be heard from miles away and is REALLY irritating.

This has been fixed yesterday with a hotfix, so you may safely resume your jumping!