I would like to ask for a dev statement about the item prices up on TP.
A legendary is 2000+ gold, okay… We can make it.
BUT
Any BL RNG skin has a price of 200+ g (the Anachrophobia was ~60g few days ago, sure sure no manipulation)
So question is, what you devs think about these prices?
Can the aimed CASUAL players get it within acceptable time standards?
No? So the unique character creation that the game is offically about on level80 is ruined because of these prices? Why TP has no top price limits to stay values touchable for the most of the players – not just those who grind/farm/exploit/hack the game?
(For me, its reachable, but I’m far more than a casual except I will never farm hard for anything – because it would been against my views.)
And why BL Scraps aren’t a sure drop at least of One on a single BL chest use?
P.s.: I’m asking these things sober and calm, just curious about the statement.
