One thing i believe makes no sense in GuildWars2 is that you can die as much as you want, and still will suceed. You just have to runback and do right or wrong, whatever. Even if you fail, you’ll succeed no matter what.
Pull boss
-> die
runback
-> die
runback
-> fail again
runback
-> die again
come back
… and oh, after 50 billion HP, the boss is almost dead, nice.
-> succeed.
So basically, you can start an encounter, fail, fail , die, fail, fail, and still, you will succeed.
isn’t is stupid ?
There’s pretty much no reason to be happy when you complete a dungeon in gw2 : /
