Ideas to improve the map and UI

#1 - March 28, 2013, 5:34 a.m.
Blizzard Post

Alot of us cant be bothered with teamspeak (or solo queue) so I dont think we should be punished because the map and UI is awful. In a lot of other esports many teams can use the map or in game features to get around needing ts. I dont think you need ts in this game but it probably is a small advantage (some say big advantage).

Here are my ideas to improve in game communication without teamspeak, please provide your own ideas too:

1, Let players be seen on the map and in the team window however far away from you they are on the map.
2, Show enemy players who are visible to another of your players as a red dot on the map (most key change)
3, Put a number instead of a green dot as your players on the map. So player 1 in the team will be a green “1” and player 2 will be a green “2”
4, Add in game emotes – So people can call out that they need help or that everything is fine where they are.

#5 - March 28, 2013, 9:49 a.m.
Blizzard Post

1, Let players be seen on the map and in the team window however far away from you they are on the map.
2, Show enemy players who are visible to another of your players as a red dot on the map (most key change)
3, Put a number instead of a green dot as your players on the map. So player 1 in the team will be a green “1” and player 2 will be a green “2”
4, Add in game emotes – So people can call out that they need help or that everything is fine where they are.

1) This will be addressed when spectator mode is released.
2) This would be very helpful, though I have some reserves on its potential correctness.
3) See below.
4) We’ve certainly brought this up before, but it hasn’t gotten traction yet.

i would prefer a class icon instead of the number

We’re experimenting with this right now.