[Idea] Story mode needs to feel more like GW1

#1 - Sept. 12, 2012, 1:22 a.m.
Blizzard Post

Hi!

Today I played the story mode and it got to me. The story mode of this game feels less like GW1. GW1 missions were great to play again because of bonuses. You had bonuses to achieve, sometimes those were time focused, the other time it was just additional content to clear. But it was fun gathering them, striving to do better every time. So when you made a new PvE character and went back to do the story for progression, you still had fun because since you already know the story, you could enjoy the game part of it with a goal using all the experience you got by playing your first character. GW2 story line is too easy and is not fun to repeat. Not only that, but I feel it haThe GW2 dev team came up with a great idea of having medals in events and that’s the system I’d like to apply to the story mode quests. The fact is you get gold too easy in events. You’re just there for 1/3 of the event and you get it. In story mode quests I’d just make it really hard to get gold with alot of bonuses to complete along the way. That way the story mode has great replay value and feels more action packed.

What do you think?

#4 - Sept. 12, 2012, 3:14 a.m.
Blizzard Post

Thank you for your suggestion, please feel free to add it to the following thread:

https://forum-en.guildwars2.com/forum/game/gw2/Game-Improvement-Suggestions