i figured it out

#1 - Oct. 25, 2012, 7:30 p.m.
Blizzard Post

the thing that has been wrong about Gw2 is that Anet tried to force alot of sandbox concepts into a theme park mmo.

Just think about it Gw1 was incredibly sandboxy and just as overal unpopular. Then for Gw2 they went for more theme-park , and it ended up as a total mess because theme-park mmo players don’t want a weak hybrid of both types.

sandbox
-skill points / utilities
- level scaling
-exploation
- multi path dungeons
-WvW

thempark
-weapon skills
-levels
- hearts
- world bosses
-multi difficulty dungeons
-sPvp

#25 - Oct. 26, 2012, 2:08 a.m.
Blizzard Post

Hello everybody,
thanks for your feedback. However, due to the high amount of trolling in this thread, it will be locked.
Thanks for understanding