#1 - Oct. 25, 2012, 7:30 p.m.
the thing that has been wrong about Gw2 is that Anet tried to force alot of sandbox concepts into a theme park mmo.
Just think about it Gw1 was incredibly sandboxy and just as overal unpopular. Then for Gw2 they went for more theme-park , and it ended up as a total mess because theme-park mmo players don’t want a weak hybrid of both types.
sandbox
-skill points / utilities
- level scaling
-exploation
- multi path dungeons
-WvW
thempark
-weapon skills
-levels
- hearts
- world bosses
-multi difficulty dungeons
-sPvp
