How are the teams determined in solo q?

#1 - Oct. 18, 2013, 10:22 p.m.
Blizzard Post

After the ten players were selected from the queue, in which way exactly are they assigned to the teams? Is it random, or a shuffle (best rated goes blue, second best goes red, third goes red…), or somehing else?

I’m asking because it often seems that he five better players are in one team, which would be a terrible system imho. But this is maybe a subjective observation.

#3 - Oct. 18, 2013, 11:18 p.m.
Blizzard Post

This should be fixed in the next PvP drop, which may be next month, not sure.

We’ve got even more substantial matchmaking improvements on the radar, but those won’t make it in until sometime next year.

#7 - Oct. 18, 2013, 11:28 p.m.
Blizzard Post

Sometime next YEAR?

I know, it sucks. They will be coming along with a lot of backend changes and improvements that need to be completed and then thoroughly vetted.

#10 - Oct. 19, 2013, 1:51 a.m.
Blizzard Post

I think system MMR should give first player to team A, then second player to team B. Third player to team A, and thourth to team B.

Doing this biases the outcome in favor of team A.

Alternatives, ordering players from 0 to 9 by rating:

Less bias
0 3 4 7 8
1 2 5 6 9

slightly less bias
0 9 2 7 4
1 8 3 6 5

#16 - Oct. 19, 2013, 12:08 p.m.
Blizzard Post

oh well justin, here is the whole problem in anets patch politic. i can understand somethings take longer to implement then others. but hold them back to release a full stack at once is stupid if u know how urgent it is.

In this case it’s because they are part of back-end server changes that can’t be released piecemeal.

#25 - Oct. 20, 2013, 3:03 p.m.
Blizzard Post

We’re getting the fix for these issues to you as quickly as we can.

The additional matchmaking improvements go beyond what has been discussed here, and will take longer to implement.

#33 - Oct. 25, 2013, 6:07 p.m.
Blizzard Post

Do I expect people to sit around and wait for a full year for a matchmaking implementation that should have been implemented from the get-go?

I’m not going to feel bad if someone moves on to something else, each person is going to do what they feel is in their own interest. One of the great things about our game is that you’re always free to come back and try things out at any time.

If you’re asking if we feel pressured to get these changes out to you as quickly as possible, then I would say yes and no. Yes, we definitely want to see the game improve sooner rather than later. No, we do not feel pressured to release before the changes are ready. Personally, I can’t wait to share the changes I’ve been working on with you guys.

Does the public perception of our PVP development staff seem positive or negative?

I know it can often seem negative here on the forums at times, but we do get positive feedback as well. My biggest concern is that the more constructive members here will be drowned out by people venting their, often valid, frustrations and concerns in less productive ways.

You ever heard of syncing que?

Should be practically impossible once the matchmaking changes I’ve talked about make it your way. Purposely losing a match will still be a concern, but it will always be a concern.

cant or dont want? i think its more the second.

Can’t.