How are Dungeons meant to be played?

#1 - Sept. 5, 2012, 7:44 p.m.
Blizzard Post

I was excited to finally be 30 and run my very first dungeon, got the group and got completely mowed down by the mobs. the bosses seemed easier and more fun than the mobs between.

I know this game is suppose to remove the roles of tank and healer, which im totally for, but why did the experience feel like the roles were still necessary.

my current opinion of the dungeon experience is that it seems like skill isn’t even a factor, i used my slows, immobilizes and stuns, dodged and tried to save other members but between the ranged mob and no way to escape the AI’s focus ( taunts or lowing aggro) it felt like a massacre.

#80 - Sept. 7, 2012, 2:23 a.m.
Blizzard Post

I just edited a post that contained too many spoilers that were not marked as such and received some complaints from other users. Please, keep free to discuss this issue but use the tools provided so the rest of the community can read you without discovering something they did not know and they did not want to know.

Thanks!