GW2 releases Story Journals: Feedback/Questions [Merged]

#1 - June 5, 2014, 7:16 a.m.
Blizzard Post

https://www.guildwars2.com/en/news/introducing-the-story-journal/

I don’t quite get the concept of charging 200 gems for previous releases.

I don’t mind it in concept – after all, it’s a ‘convenience’ fee for accessing something you did not experience in the 2 week period, but who would pay 200 gems for a story instance that lasts no more than 10 minutes?

How does this affect the development of future living stories. Does this mean we no longer have living stories with temporary map content, like Pavillion, BoTW, SAB or the holiday themed ones? You can’t exactly ‘replay’ those because you need other players to experience it with. Or does that mean any sort of living story content that requires mass participation is now permanent content?

#69 - June 5, 2014, 10:34 a.m.
Blizzard Post

Howdy all!

We’re going to make this one the official feedback/questions thread. Please stay on-topic and respectful throughout. Thank you!

#153 - June 5, 2014, 12:49 p.m.
Blizzard Post

One of the strengths of ArenaNet has been they’re ability to recognize holes or failings and take steps to fill them. People have been complaining about missing the past story lore and it’s cool to see them implementing a system to address that.

Heck, I might even try to finish those post-Claw Island missions on my PS now.

We’re also trying to put a little more info in the Story Journal once you’ve completed a Living World story instance, like a slightly more detailed recap that not only includes the plot and action details, but also touches upon the character moments.