#4 - Oct. 23, 2013, 5:17 p.m.
Hi Spinkta – Thanks for the crash log!
I don’t want to Hijack mightbight’s thread here but I took a look at your crash log and just wanted to bring to your attention something that stood out to me. Specifically, when you see “OOM” in the crash logs, this is indicating an “Out of Memory” crash error. This is due to the limitations of your 32-bit operating system not being able to use more than 3.5(ish) GB of memory.
This is where it gets a little complicated, but the short version is that the additional memory can push your total available memory into negative numbers resulting in crashes or simply, "out of memory” errors. Some players have resolved this by upgrading to a 64-bit operating system. Others simply have removed physical RAM from the system to bring the memory totals closer to values intended for that revision of Windows (32-bit). Obviously removing RAM from your PC is not an ideal solution but I wanted to give you all the information we have learned regarding these issues. You can read more about this issue from Microsoft here: http://support.microsoft.com/kb/929605 The important part is quoted below:
“For example, if you have a video card that has 256 MB of onboard memory, that memory must be mapped within the first 4 GB of address space. If 4 GB of system memory is already installed, part of that address space must be reserved by the graphics memory mapping. Graphics memory mapping overwrites a part of the system memory. These conditions reduce the total amount of system memory that is available to the operating system.”
One solution presented by players is to set the Flip-Queue to 0 or 1 on an AMD Graphics card. This setting is not available in the Catalyst Control Panel and can only be adjusted using third-party software.
Aside from this, I’d highly recommend upgrading to a 64-bit operating system which should resolve both the crash issues for you and if anything, give you a slight performance boost.