Guild Bounties Now Punish Smaller Guilds

#1 - April 5, 2013, 12:01 a.m.
Blizzard Post

Before the patch 12-18 of us would hop in vent and have a great time. I don’t think we lost a t1 or t2

After patch the fights seem harder, are harder to find since they cant be stopped, Scotts is now impossible, 2-MULT is always a massive failure even while trying to do the mechanic and their are more targets to find making even tougher then that.

Now we have lost 6+ bounties at all levels and haven’t gotten a merit since the patch. Instead we settle to do a t3 to have better chances of picking who to fight to get our personal reward after continued failure.

Our small guild has 8 Dungeon Masters and cant do a t1 bounty . . . . . Something is very very wrong here.

I’m hoping this can be rebalanced back the way it was or give a buff or less possible targets to smaller guilds.

#25 - April 5, 2013, 11:41 a.m.
Blizzard Post

In order to increase you chances of succeeding, you have to make sure everyone that doing it completely understand what the heck is going on. Communication is key.

This is the correct answer. Guild content is about coordination. If you truly work together, you don’t need nearly as many people to complete this content.