#1 - July 22, 2013, 5:39 a.m.
The new black is taking siege from SMC and mounting 20 golem rushes against your opponent’s keep. Both inner and outer gates go down in seconds, and you’re in the Lord’s room within half a minute. This is happening because golem blueprints are on the TP.
Somehow I don’t think this is what was intended. Golems were originally given a high price to make them relatively scarce. But now you can buy them at a price the market determines.
Obviously, mounting sneak attacks should be rewarded. But having a zerg inside your inner keep in 30 seconds just can’t be defended.
The area siege cap can’t be applied to Golems, so the only solution seems to be a per map limit. Any other ideas?
