Fractals took WAY too long

#1 - Sept. 12, 2013, 6:45 p.m.
Blizzard Post

It should be around 30 mins at best 40 mins but about an hour is just way too long. We already hate Fractals plz dont make us hate it even more

#7 - Sept. 12, 2013, 10:22 p.m.
Blizzard Post

We’re currently looking at a few things regarding individual fractal difficulty and length. A couple of options are reducing the length of unnecessarily long fractals (dredge) and modifying the possible sequence of randomly selected fractals so you don’t get the longest and most difficult ones all on the same run.

#10 - Sept. 12, 2013, 10:31 p.m.
Blizzard Post

Just remember: higher hp doesn’t necessarily = more challenging content

I agree. Unfortunately damage and defense scaling reaches a point where it no longer conveys a sense of progression and challenge. For example, once creatures start one-shotting every player, it doesn’t matter how much extra damage they do. We’re also looking into how to meaningfully extend the scalability of FOTM.

#100 - Sept. 13, 2013, 10:23 p.m.
Blizzard Post

Thanks for your comments, everyone. We’ll also be looking at any bugs that have been reported. For clarification, all of these changes will occur when the Fractals are updated to include the new fractal that was determined as a result of the election in July. It is in development now and should be released before the end of the year.