I’ve tried four times now. The Sep. 25th patch said it was fixed, but at I get to the part where you have to rescue the second research team, it just says “This content has been temporarily disabled, try again later.”
I’ve tried four times now. The Sep. 25th patch said it was fixed, but at I get to the part where you have to rescue the second research team, it just says “This content has been temporarily disabled, try again later.”
As mentioned in the other thread on this story step, we’ve had an extremely hard time trying to reproduce the bug that people are reporting. We made some changes in the 9/24 update that fixed the most common problem, but the 10/1 update has some more fixes.
I believe the issue, which is fixed in the 10/1 build, is that the NPCs are set to follow Trahearne. If he’s out of range or dead when they receive the follow order, this can cause them to ignore it and do nothing. In the 10/1 update I set them to follow the primary player, so this shouldn’t be an issue.
I’ve tried over and over to reproduce this block, but I cannot. Make sure when you talk to Gixx you select and click on all the dialogue options with a star. Closing the conversation window or just walking away will not trigger him to follow you. Also, for the bone wall, only Trahearne matters; you need to get him close enough to the wall for him to deal with it. The other NPCs don’t matter.
What is your current objective?
This is a different stall than was reported initially, and though I’ve never seen it I’m going to see if I can recreate it.
I need exact details on when and how it’s stalling. It’s not ocurring for me, or for our testing department, so obviously there’s something we’re doing different.