Ferocity: Let's do some math

#1 - April 16, 2014, 12:20 a.m.
Blizzard Post

So I supported ferocity. A 10% reduction would likely offer a more balanced gameplay and lead to less flash fights in wvw. However, I sure as kitten don’t support a 33% reduction and that’s what a lot of us got. I am a balanced build necro mostly in wvw.

They claim this is to nerf zerk sets, but zerk actually received the lightest reduction. Here are some examples from my build:

  • Stonecleaver Spire (basically zerk nerf): 10% -> 134f (9%). Ok, there’s your 10% reduction.
  • Bud of Pale Tree: 9% -> 85f (5.6%). Whoa, that’s a 37% reduction guys…your math is falling apart.
  • Bagh Nakh: 8% -> 68f (4.5%). Whaaaaa….That’s a 43.5% reduction. WTF!?

These aren’t even the celestial pieces you noted you’d be screwing over, yet these are just as bad. C’mon anet, I hear you can hire a 3rd grade tutor for your employees for fractions of what a college class costs.

But here’s the clincher. It would have been hard for them to mention each individual piece, but every class has a crit damage tree. How the frell did you neglect to mention that every single class in the game was getting a 33% reduction on their crit damage from trait trees? 30% -> 300f (20%).

I was looking forward to this patch. I don’t have time for more than one class, but since you completely broke my build I’m logging possibly permanently if you want to stick with these changes. I’m a frelling level 55 downlevel necro running around in wvw now. And I sure as hell am not taking 3 months to build another ascended set after I’m almost done with my current one. I’m sure you’d break that one just as I finish since you’re all about massive patches now…

WTF blizzard…I mean anet? If I wanted a cycle of being nerfed into oblivion then buffed to complete imbalance I could play WoW…

#43 - April 16, 2014, 2 p.m.
Blizzard Post

Hello all,

We have an open thread for feedback and questions here: https://forum-en.guildwars2.com/forum/game/gw2/Game-Updates-Balance-bug-fixing-polish-Sigils Please leave your feedback on this thread so we can bring it to the Dev Teams.