Engineer Bugs on Mines [Updated]

#1 - Jan. 10, 2014, 8:29 a.m.
Blizzard Post

Mine Field does not reduce recharge based on tools. Video link.

Throw Mine does not automatically trigger and does not remove a boon. Video link.

Another problem occurs when traiting Forceful Explosives. The radius of Mine Field is 120 both with and without the trait. Actually, the radius becomes blue when traited indicating a change, but the value does not change. Video link.

The above bugs were acknowledged by Tyler Chapman. What’s below this point has not been acknowledged yet.

Here I´ll post the discovery I had after Tyler acknowledged the inicial post. This is an EDIT.

Video link

Here I summarize what’s on the video:

For Throw Mine:

  • It can be detonated by a creature if the creature enters the detonation area after Throw Mine is placed;
  • If it’s detonated by a creature, then its cooldown is based on the time I placed the Mine;
  • If I detonate it by hand, then the cooldown starts from the moment I detonated the Mine and not from the moment it was placed.

For Mine Field

  • Mine Field cooldown is affected by Speedy Gadgets reducing the cooldown from 20 to 16 seconds when detonated by the player;
  • The cooldown starts on the moment of detonation by the player;
  • If detonated automatically by creatures in its area of effect, then the cooldown is again increased to 20 seconds and the cooldown is started from when the last detonation occurred.
  • Something is odd with the detonation area. Creatures very close to the detonation site still don´t trigger the mine.
#2 - Jan. 10, 2014, 2:09 p.m.
Blizzard Post

Got these written up. Thanks a bunch!